RnD FX
RnD / Maya / Arnold / Mandelbul test
90 000 000 Sphére = declare gridsize constant INT / gridsize 1000
declare gridsize constant INT / gridsize 400
declare max_iter constant INT / max_iter 6
declare power constant FLOAT / power 5
FUMEFX TEST
Research for combustion and post-combustion effects with fumefx.
Combustion test sims and emitter maps combustion. Tested for the meteor introduction of Metal hurlant Chronycle.
test Metal hurlant Chronycle ( 2009 )
PARTICULES FLOW - Crownd simulation
Creation of test simulation for 2000 falling birds.
Flying birds with Pflow setup in 3dsmax and falling collision with cloth modifier for softbody simulation.
FUMEFX & KRAKATOA FX
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third Mandelbubl render |
90 000 000 Sphére = declare gridsize constant INT / gridsize 1000
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Second Mandelbubl render |
declare gridsize constant INT / gridsize 400
declare max_iter constant INT / max_iter 6
declare power constant FLOAT / power 5
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Firts mandelbubl render
Test of rendering arnold with a fractale 3d of mandelbrot
Shading basic item, light direct, GI ... andmany of spheres ! |
FUMEFX TEST
Research for combustion and post-combustion effects with fumefx.
Combustion test sims and emitter maps combustion. Tested for the meteor introduction of Metal hurlant Chronycle.
test Metal hurlant Chronycle ( 2009 )
PARTICULES FLOW - Crownd simulation
Creation of test simulation for 2000 falling birds.
Flying birds with Pflow setup in 3dsmax and falling collision with cloth modifier for softbody simulation.
FUMEFX & KRAKATOA FX